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75 pages in this wiki.
- CodesHero Legends [UPDATE!] how to redeem codesRedeem checklist after a patch.
- CodesHero Legends [UPDATE!] expired codesRetired strings and fake-list warnings.
- WikiHero Legends [UPDATE!] playersRoster hub.
- PagesHero Legends [UPDATE!] updatesPatch notes and listing-checked changes.
- PagesHero Legends [UPDATE!] scriptsRisk notes for community automation. No downloads.
- PagesHero Legends [UPDATE!] official linksGame page, group, and Discord via Roblox Social.
- RankingsHero Legends [UPDATE!] tier listEditorial S through D boards.
- GuidesGetting Started in Hero LegendsConfirm the real place, pick a side for the session, skip Magic Blast, and turn the first cash stack into a robbery or fight plan.
- GuidesHero or Villain: Which Side to PlayVillains print cash through robberies. Heroes earn by reading tower alerts and finishing arrests. Swap when the server or your goal changes.
- GuidesHow to Make MoneySell often, learn five named robbery targets, and treat Military Base canisters as the cash spike once the turret lever is part of the route.
- GuidesHow to Rob the Military Base and VaultShut off the Military Base turret, break the secured door, take green canisters you can sell, and treat the Vault like a timed response drill.
- GuidesRob the Bank SafelyUse the Bank as the mid-early classroom: invisible approach, a chosen exit, and a sell before you chain another crime.
- GuidesEscape Prison and Avoid the ArrestMost jail time starts as a downed arrest, not as an instant teleport. Peel the down, then learn the current exit before you restart Military Base.
- GuidesHow to Get PowersCash still funds powers, slots decide whether NanoTech is legal, and spins are variance on top of a robbery reserve.
- GuidesNova, Acid, and Quick StepThree V2-era buys: a long-charge blast, a DoT spray, and a cheap reposition. Prices below are showcase figures, not a live shop scrape.
- GuidesControls: M1, Block, and AbilitiesEvery power reskins the same verbs. Learn the string, the block release, and one confirm before you blame the tier list.
- GuidesPVP Habits for Street FightsWin neutral, convert one confirm, and leave while a cooldown remains. Bag couriers should refuse fair deaths.
- GuidesGadgets, Hero Shield, and TrackersPowers set the ceiling. The hero shield and reveal tools change the last seconds of a chase or a stealth exit.
- GuidesHow to Beat ThraggStack damage-over-time, expect a long fight, and compare Thragg's cash rolls with a Military Base loop before you farm the boss for a shop power.
- GuidesPatch Notes: V2, V4, and the Later ReworksV2 changed travel, tower alerts, and arrests. V4 changed the map and M1. A later pass reworked Spider, added power spins, and removed phone and org tools.
- GuidesPromo Codes and Lookalike ListsThere is no widely verified Hero Legends code list. Superhero Legends strings and generic generator codes are the usual mix-ups.
- WikiNanoTechIron Man-style endgame suit that occupies every power slot.
- WikiGravityPull, crush, and black hole control for teams and courier stops.
- WikiDoomTop-end combat power whose value moves with patches and events.
- WikiSuper StrengthMelee pressure that breaks blocks and pairs with Martial Arts.
- WikiSuper SpeedTravel and exit power for couriers and hero rotates.
- WikiPyrokinesisTick damage for long fights and a faster Military Base door.
- WikiMartial ArtsClose-range mix-ups that pair with Super Strength and can drop from Thragg.
- WikiFlightVertical travel for ships, rooftops, and hero rotates.
- WikiInvisibilityThe day-one robbery tool. Not ranked as a duel finisher.
- WikiNovaLong-charge blast showcased around 250,000 cash.
- WikiAcidDamage-over-time spray showcased around 150,000 cash.
- WikiQuick StepBudget reposition showcased around 75,000 cash.
- WikiSpiderReworked swing and web shot for dense city blocks.
- WikiPoison GasTick damage for long fights and Thragg.
- WikiConjureSpecialty kit also mentioned for breaking secured doors.
- WikiElectrokinesisElemental specialty in the same band as the other B-tier kits.
- WikiCryokinesisElemental specialty without a separate published price.
- WikiAerokinesisElemental specialty in the B band.
- WikiLightSpecialty power grouped with Nova and the elemental kits.
- WikiTelekinesisMid-tier kit that later S-tier cash sinks outclass.
- WikiAbsorptionMid-tier kit with little published detail.
- WikiMetal SkinMid-tier defensive-sounding power without a published damage reduction.
- WikiDuplicateClone power that has been nerfed more than once.
- WikiEnergy BlastEarly projectile option guides tell you not to fund.
- WikiRegenerationHealing without pressure. Slow as a first power.
- WikiMagic BlastThe beginner shop trap.
- WikiHeroRespond to robberies, win the fight, and arrest during the downed window.
- WikiVillainRob named targets, sell, and manage bounty before the arrest window.
- WikiThraggLong post-V2 boss with cash rolls and a chance at existing powers.
- WikiHero ShieldDefensive gadget for the arrest commit and for living through burst.
- WikiTracking GearReveal-style tools that punish repeated Invisibility routes.
- WikiJewelryLow-pressure filler robbery for warming up and topping off a bag.
- WikiBankThe teaching heist between Jewelry and the Vault.
- WikiHero VaultHigh-attention vault robbery with a fast hero response.
- WikiCargo ShipLonger approach with dock escapes and skyline campers.
- WikiMilitary BaseTurret, secured door, and green canisters worth about 10,000 cash each.
- WikiHero TowerResponse landmark. Red means a robbery is live.
- WikiPrisonWhere a hero arrest during the downed window sends villains.
- WikiCashThe currency that buys powers, slots, and the expensive suits.
- WikiBountyHeat that tells hunters a courier is worth chasing.
- WikiReputationSide identity that later updates made NPCs react to.
- PagesHomeHero or villain routes, power records, robbery steps, and the code status for Hero Legends on Roblox.
- GuidesBeginner GuideA short first-session path. The full shop plan lives in the Getting Started guide.
- GuidesGuidesRead in task order: start the account, earn cash, rob the hard targets, then spend on powers and learn the fight.
- CodesCodesNo widely verified public codes. The table stays empty until a developer drop is actually published for this place.
- WikiWikiPowers, the two sides, Thragg, gadgets, robbery places, and the cash systems those routes use.
- WikiTraitsNamed powers with the price, slot, and role notes that sources actually gave. Missing numbers are left blank.
- WikiClassesHero and Villain are the two session identities. They are not separate character classes with stat sheets.
- WikiBossesThragg is the documented boss encounter. Reward bands are player reports, not an official drop table.
- WikiEquipmentUtility gear that changes chases and stealth. Shop labels move between patches.
- WikiMap & RoutesRobbery targets and landmarks with a documented use. The older 20-location claim is not expanded into unnamed pins.
- WikiMoneyCash, bounty, and reputation are the three pressures on a robbery session.
- VideosVideo GuidesCreator walkthroughs that match place 120867750718410: cash, bank, Military Base, Thragg, NanoTech, gadgets, and two update showcases. Exploit videos are not listed.
- PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.
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